feotakahari: (Default)
I just thought of something. When a story is monotheists vs. atheists, monotheists vs. nature-worshipers, or atheists vs. nature-worshipers, one side tends to get viciously smeared while the other is unambiguous “good guys.” The original Elex has all three of these, but it achieves a sort of balance by making all of them complete assholes.

Then again, Elex breaks trends just by having monotheists who love science. And atheists who love drugs, for that matter, since that’s usually a nature-worshiper thing.
feotakahari: (Default)
It’s kinda hilarious the way Elex II does multiclassing. As in the first game, your class is whatever faction you join. But there are at least two different ways to secretly be part of one faction while spying on another. It seems like you’re at a gameplay disadvantage if you’re actually loyal to the Albs or the Morkons instead of planning to betray them as soon as it’s convenient.

(Not that there’s any coherent in-universe reason to be loyal to the Morkons. The conservatives would rather commit cultural suicide than change their ways, and the “heretics” are the best hope for their society to continue at all.)

Profile

feotakahari: (Default)
feotakahari

June 2025

S M T W T F S
12345 6 7
8 910 11 12 1314
15161718192021
22232425262728
2930     

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 16th, 2025 01:34 am
Powered by Dreamwidth Studios
OSZAR »