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Sep. 17th, 2023 06:35 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Inspired by
mllemaenad’s posts about killing things in Elden Ring without having any idea why they need to be killed, I have some thoughts on Remnant: From the Ashes and Remnant II.
In Remnant, you know exactly why things want to kill you, but the MC doesn’t give a shit. They want to save the Earth, and they’ll help or harm any non-Earth lifeform if and only if doing so gives them resources that help their goal. At best, you can have them do the right thing for information or equipment. At worst, they leave a trail of destruction behind them. Either way, they tend to leave a world at the point where it might get interesting, because there’s nothing left for them to benefit from.
In Remnant II, neither you nor the MC know why many of the enemies want to kill you, but the MC clearly cares about other worlds. They’ll set out to kill a corrupted god or fix a malfunctioning spaceship because they want to make things better, and along the way, they’ll defend themselves against whatever random monsters attack them. Sometimes, you can find hints to what the minor enemies are and where they came from, but other times, the best you can get is the MC looking at a nightmarish ruin and going “What the hell happened here?”
Neither really satisfies me, but I guess I prefer Remnant II.
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
In Remnant, you know exactly why things want to kill you, but the MC doesn’t give a shit. They want to save the Earth, and they’ll help or harm any non-Earth lifeform if and only if doing so gives them resources that help their goal. At best, you can have them do the right thing for information or equipment. At worst, they leave a trail of destruction behind them. Either way, they tend to leave a world at the point where it might get interesting, because there’s nothing left for them to benefit from.
In Remnant II, neither you nor the MC know why many of the enemies want to kill you, but the MC clearly cares about other worlds. They’ll set out to kill a corrupted god or fix a malfunctioning spaceship because they want to make things better, and along the way, they’ll defend themselves against whatever random monsters attack them. Sometimes, you can find hints to what the minor enemies are and where they came from, but other times, the best you can get is the MC looking at a nightmarish ruin and going “What the hell happened here?”
Neither really satisfies me, but I guess I prefer Remnant II.